One minute
Agent-Maze Environment
Description
A project developed by WPS Lakerbotics Programming Team, designed as a testing environment for pathfinding “agent” algorithms.
Github Repository
The Github repository can be found here
What were my goals with this project?
- Practice advanced manipulation of 2d arrays
- Practice GUI efficiency
- Minimalist and attractive graphics
- Object-Oriented approach
- Object reading and writing with pickle library
Project Images
Dependencies
- Pygame
- Numpy
- Pickle
Agent-Maze-Environment README.md
Creating a map
- Run builder.py
- When finished, press the “enter” key to save map to ‘map.pkl’
Running the map
- Run environment.py
- Instructions within environment.py on how to implement agent code.